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Showing posts with label Technology. Show all posts
Showing posts with label Technology. Show all posts

Sunday, 3 April 2016

HiHinor Official Offer : Buy Honor Bee Smartphone at just Rs.1 for first 50 users everyday (8th Apr-10th Apr)

HiHinor website – Official online store of Honor Phones has Offering a superb Promotinal offer. where they are offering Honor Bee phone worth Rs 4999 for loot price of just Re 1 for first 50 users on 8th April to 10th April (Everyday) hence there will be total of 150 phones given away for just Re 1. Hurry!!!! be ready to get the deal. How to Buy Honor Bee Mobile worth Rs 4999 at just Re 1? Follow the step below :-





Visit Official Offer page of HiHinor
or
Visit Official Offer page of HiHinor


Get Honor Bee Mobile worth Rs 4999 at just Re 1 :-

Use Steps :-





  • Add the product to cart as soon as possible and checkout. Remember it will be “First Come, First Serve” for 50 users everyday
  • Make the payment of Re 1 On your Suitable Payment option
  • Enjoy 

Terms And Conditions


  • The Honor Bee Rush Buy promotional event will commence on 8th – 10th April 2016 everyday at 11:00 am and the same is being conducted by Vision Distribution Pvt. Ltd. (“Vision”).
  • This promotional event is open to all https://store.hihonor.com/in  registered users who are residents of India and aged 18+ years.
  • This promotional event is based on a first-come, first-served basis.
  • Offer valid while stocks last.
  • For every purchase order, customers are allowed only one unit per each color.
  • Multiple orders are not allowed.
  • All customers are required to fill in their shipping address in order to complete the purchase. In case of pincode not supported areas, customers are requested to fill in alternative address for shipping the product.
  • To confirm order(s), customers must make FULL payment within 72 Hours. Order(s) without FULL payment made shall be cancelled automatically after 72 hours.
  • COD payment method is not supported for this promotional event

Tuesday, 27 October 2015

New Asus ROG G752 Laptop Claims to Play Every Game


Asus is determined to build cutting edge laptops for the vast gaming community. After it launched the world’s first water cooled gaming laptop GX700 at IFA 2015 in Berlin last month, Asus has now brought its giant Republic of Gamers series successor of ROG G751.

The ROG 752 as claimed by Asus will run every game you have or ‘will have’. Combined with the power of Intel’s most powerful Skylake processors and Nvidia’s GeForce GTX 980M GPU, the claim holds weight. The laptop has a 17.3 inch, full HD 1080p with 1920×1080 resolution and an LED-backlit IPS panel. 

There are several configurations of Asus ROG G752, but all boast of a phenomenal power and high-end gaming experience. The models also offer variety in storage space as well, from 1TB HD to up to 512GB NVme M.2 SSD.



A strong engine always requires an equally efficient cooling system. For that purpose, the Asus ROG 752 utilizes a ‘3D Vapor Chamber’ besides a copper heat pipe. The laptop features huge vents for the hot air expulsion, just like G751. For more information visit store.asus.com 

The Asus ROG G752 comes in a fiery look with the Armor Titanium and Plasma Copper color. Asus has held its image in the gaming laptops industry with a blend of power and performance. The latest G752 are expected to the raise the bar higher. 

Asus ROG G752VL-DH71 and ROG G752VT-DH72 are up for pre-order for $1,499 and $1,799 respectively.

Thursday, 13 August 2015

Google launches 360-degree video ads on YouTube


Google will now make your advertisements a bit more interactive. Google-owned YouTubewill now support 360-degree video ads on Chrome, Android and iOS.
According to Google Inside AdWords blog, Beer brand Bud Light is the first advertiser to take advantage of the new feature, which runs on Google’s TrueView ad platform. Users can use their mouse to look around the field while using a PC, or can simply move their smartphone to shift their POV 360 degrees.


The company states that s soon as the ability to create 360 video became available to YouTube creators, brands immediately began experimenting with this new tool. Brands such as Coca-Cola and Nike among others have already showcased stunning videos. The 360-degree Coca-Cola video celebrating the 100th anniversary of their curvy bottle had a 36 percent higher view rate than the standard video, pointed out the report.
It is believed that consumer interaction and sustained attention makes advertisers happy. If a user wishes to advertise on a 360-degree video, they will have to use a camera which Google supports. The supported devices are Ricoh Theta, Kodak SP360, Giroptic 360cam, and the IC Real Tech Allie.
According to a previous report, YouTube had launched 360-degree video support on Android in March. The news was announced on YouTube Creator Blog which stated that with this feature, viewers can see the stage and the crowd of a concert or could even have a choose-your-own-adventure video where people see a different story depending on where they look.

Tuesday, 23 June 2015

Sony unveils lighter and more energy efficient PS4, with new 1TB version


Sony Computer Entertainment has announced a new PlayStation 4(PS4) (product code CUH-1200) that will be available by the end of this month. The new PS4 will be lighter and consume less power.
Compared to the current PS4 model, the weight of the new PS4 system will be 10 percent less and the power consumption reduced by 8 percent. The new PS4 system’s HDD bay cover will come in a matte finish for a more casual look, says the company.
“The PS4 system’s games portfolio will continue to expand with highly anticipated titles from third-party publishers as well as SCE Worldwide Studios such as Sengoku Basara4 Sumeragi (Capcom Co., Ltd.), Metal Gear Solid V: The Phantom Pain (Konami Digital Entertainment Co., Ltd.), God Of War III Remastered, Until Dawn, and The Tomorrow Children,” the company writes in its press release.
The new PS4 dipped in Jet Black or Glacier White will initially be launched in Japan, followed by North America, Europe, and Asian countries.
The company has also announced a 1TB version of the PS4 dubbed 1TB PS4 Ultimate Player Edition. It is expected to launch on July 15, but there is no word on the pricing yet.

Facebook, Microsoft gear up for Virtual Reality: Is it the next big thing?

British television presenter Rachel Riley shows a virtual-reality headset called Gear VR. AP

After years of ground work, it seems the battlefield for virtual reality is finally gearing up.
While Google, Samsung and Facebook are racing to be the first to launch their respective products, others like Microsoft have already managed to impress many with the Hololens. After all, virtual reality seems enormous and very promising. Imagine, putting on a pair of goggles or headgear, and being transported into a different world. The man-meets-machines kind, but everything stays within your mind. Now, doesn’t that sound cool?
“Interest in Head Mounted Display devices, which power virtual reality (VR), augmented reality (AR) and other smartglass apps, will be such that, by 2018, the technology behind them will be used in a variety of consumer and business scenarios,” a Gartner report had said.
Image: TheVerge
Going beyond gaming. Image: TheVerge
The report added that HMD devices were more popular in 2014 than at any point in the past. Prior to that HMDs were mainly found in certain apps like industrial design, military training and likewise. Needless to say, Facebook’s acquisition of Oculus in 2014 played a major role in bringing this change.
There is a long history of the development of the technology, but will stylish eyewear ensure broader adoption of the technology. It leaves several such answered questions. Let’s take a look at them, one by one.
Going beyond gaming
The world of virtual reality is synonymous with gaming. “Virtual reality is primarily focused around gaming because it is the most immediate application that can be monetised,” Shiv Putcha Associate Director, Consumer Mobility & AP Telco Strategies, IDC tells us. So, we’ve got technology that is futuristic, but there are not too many use cases that have a clear connect to money. It will need more ROI till people start investing more and more into it. However, the gaming base is a good way to kickstart the technology on the path to becoming mainstream. So, will it go beyond gaming? It is a little early to say if it will go beyond gaming. There are certain used cases, but it many not be really a business-focussed thing in the near future, he adds.
Mobile will drive VR, and vice versa
Today, dedicated hardware is required for virtual reality such as Oculus and so on. It doesn’t connect with a smartphone, tablet or console. In the gaming space, eventually, you can imagine an end-game where a VR headgear takes the place of the console, maybe.
The other possibility is it can be coupled to your device with some other hardware or app. For example, if you are on a headgear and taking notes, you will need a connection with a stylus or or other input mechanism. However, it is also possible that very few may really choose to wear a headgear. It is, therefore, quite likely that all devices may connect to the virtual reality but may not necessarily be wearables.
On the contrary, virtual reality could also drive mobile. It could be the reason for enhancements in processing power, chip capability, and other things that will have an affect once VR becomes mainstream. You smartphone could eventually become a hub for VR and connected devices.
Failed Google Glass: The first lesson?
It took years of groundwork and some interesting products before the smartwatch finally went mainstream. Other wearables such as goggles and glasses, will also follow a similar pattern. Google Glass was a high-profile launch, and its failure is bound to have at least some effect on similar wearables.
The Oculus Rift headset (AFP)
The Oculus Rift headset (AFP)
Augmented and Virtual Reality: Not the same thing
The two are way apart. Augmented reality is a mix of virtual reality and real life, allowing developers to create images within apps. Users can interact with both worlds and also distinguish between them. AR apps are already popular in the gaming world, and also otherwise. On the other hand, virtual reality is all about creating a virtual world and it is designed in such a way that people can’t really distinguish between virtual and real. To achieve VR, you usually need to wear a gadget such as glasses or helmet that support the functionality.
Google Glass didn’t get much traction, but Google Glass wasn’t driving virtual reality. So, considering VR is a completely different ball game, we still doubt it would have a great impact. Nevertheless, a successful Google Glass could have made things a little easy.
Android power play
Google is rumoured to be working on its own technology for VR. Now, it won’t be surprising if there is a version of Android for VR, after all its a very flexible OS. So, we’ve seen Android Wear, Android Auto and so why not an optimised version for this space?
One advantage – Google will make it available widely. All hardware manufacturers will have access to it. But it will take time, just like wearables that saw a lot of experimentation. “Eventually you will see new devices that will have an impact on the cost. So, will it be a $50 Android smartphone or a watch anytime soon? Probably not. It will follow a similar path, but a different curve,” explains Putcha.
VirtualReality_NEW
Will it be the next big thing?
Virtual Reality isn’t really the next fad and still has a long way to go. “It will be a few years before virtual reality becomes mainstream. It is just the beginning of the pretty long cycle of development and commercialisation of virtual reality. It isn’t a hype-driven feature that will go away, but rather a long-term thing,” Putcha points out.
The companion technologies are not quite there. To initiate or activate the device you need other things too including connectivity in usable form factor. People may look for other things that you see in smartphones and tablets, and not just the core virtual reality technology. So, unless all the different features don’t come together, it will struggle to go mainstream. You may not see a Google Glass kind-of form factor in a very small time, and still need to put on a sizeable headgear.
Now, even if the device capability and every other creased aspect is ironed out, the connectivity or bandwidth will play a crucial role. The VR device isn’t wired to your laptop, mobile or some other power source. It isn’t just about VR technology to make it a viable consumer proposition.
If it is aimed only at the enterprise segment, then customers may be willing to make certain tradeoffs like the cool quotient or form factor, but in the mainstream consumer market experience matters a great deal. Perhaps virtual reality is a big thing, it’s just not necessarily the next big thing.

Monday, 15 June 2015

D-Link HD Outdoor Wi-Fi Camera + Night Vision [DCS-2330L]


Meet the D-Link DCS-2330L camera: an HD outdoor camera with WiFi capability. This app-enabled camera captures 720p resolution video to a Micro SD card. It can be easily installed anywhere and is designed to withstand the elements. The DCS-2330L offers sound/motion detection, remote access, and apps for iOS and Android devices.


The DCS-2330L lets you see up to 15 feet in the dark with its built-in IR LEDs, allowing you to monitor your home in complete darkness. You get to remotely pan/tilt live video and pinch-zoom for a closer look. This can be yours for under $150.
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